Zürcher Nachrichten - Why 'Monkey Island' creators returned to 1990s classic game

EUR -
AED 3.873085
AFN 71.98403
ALL 98.091865
AMD 410.865926
ANG 1.906142
AOA 961.670233
ARS 1051.538092
AUD 1.632295
AWG 1.89276
AZN 1.796773
BAM 1.955638
BBD 2.135523
BDT 126.389518
BGN 1.958718
BHD 0.396967
BIF 3123.440963
BMD 1.054463
BND 1.417882
BOB 7.308394
BRL 6.112667
BSD 1.057612
BTN 88.859931
BWP 14.458801
BYN 3.461213
BYR 20667.465977
BZD 2.131923
CAD 1.486845
CDF 3021.035587
CHF 0.936297
CLF 0.037463
CLP 1028.384713
CNY 7.626405
CNH 7.630566
COP 4744.106555
CRC 538.255361
CUC 1.054463
CUP 27.943258
CVE 110.255856
CZK 25.271148
DJF 188.334381
DKK 7.463529
DOP 63.724715
DZD 140.438353
EGP 51.981689
ERN 15.816938
ETB 128.080678
FJD 2.399904
FKP 0.832305
GBP 0.835681
GEL 2.883997
GGP 0.832305
GHS 16.895599
GIP 0.832305
GMD 74.867216
GNF 9114.244125
GTQ 8.168323
GYD 221.171657
HKD 8.209522
HNL 26.709785
HRK 7.521754
HTG 139.038469
HUF 408.314303
IDR 16764.161957
ILS 3.953817
IMP 0.832305
INR 89.078624
IQD 1385.485097
IRR 44384.968904
ISK 145.147177
JEP 0.832305
JMD 167.96607
JOD 0.747724
JPY 162.71943
KES 136.968641
KGS 91.215016
KHR 4272.645655
KMF 491.985906
KPW 949.015895
KRW 1471.950676
KWD 0.32429
KYD 0.881427
KZT 525.596411
LAK 23240.072622
LBP 94711.445261
LKR 308.984375
LRD 194.603861
LSL 19.241504
LTL 3.113554
LVL 0.637834
LYD 5.165572
MAD 10.544126
MDL 19.217406
MGA 4919.592002
MKD 61.604891
MMK 3424.85323
MNT 3583.063688
MOP 8.480797
MRU 42.220499
MUR 49.781576
MVR 16.291845
MWK 1833.947905
MXN 21.453199
MYR 4.713979
MZN 67.384089
NAD 19.241504
NGN 1756.545202
NIO 38.916773
NOK 11.692976
NPR 142.176209
NZD 1.823932
OMR 0.405466
PAB 1.057612
PEN 4.015067
PGK 4.252647
PHP 61.930171
PKR 293.652946
PLN 4.319842
PYG 8252.315608
QAR 3.85558
RON 4.982551
RSD 116.987298
RUB 105.311966
RWF 1452.579533
SAR 3.960703
SBD 8.847383
SCR 14.594154
SDG 634.2631
SEK 11.576527
SGD 1.416885
SHP 0.832305
SLE 23.83472
SLL 22111.557433
SOS 604.449871
SRD 37.238876
STD 21825.245831
SVC 9.254233
SYP 2649.368641
SZL 19.234405
THB 36.739624
TJS 11.274465
TMT 3.701164
TND 3.336823
TOP 2.469661
TRY 36.293586
TTD 7.181404
TWD 34.245573
TZS 2813.266686
UAH 43.686277
UGX 3881.678079
USD 1.054463
UYU 45.386236
UZS 13537.877258
VES 48.222799
VND 26772.804141
VUV 125.187913
WST 2.943628
XAF 655.902604
XAG 0.034867
XAU 0.000411
XCD 2.849738
XDR 0.796734
XOF 655.902604
XPF 119.331742
YER 263.483869
ZAR 18.164652
ZMK 9491.432086
ZMW 29.037592
ZWL 339.536511
  • RBGPF

    61.8400

    61.84

    +100%

  • BCC

    -0.2600

    140.09

    -0.19%

  • SCS

    -0.0400

    13.23

    -0.3%

  • NGG

    0.3800

    62.75

    +0.61%

  • RELX

    -1.5000

    44.45

    -3.37%

  • JRI

    0.0235

    13.1

    +0.18%

  • GSK

    -0.6509

    33.35

    -1.95%

  • RYCEF

    0.0400

    6.82

    +0.59%

  • AZN

    -1.8100

    63.23

    -2.86%

  • RIO

    0.5500

    60.98

    +0.9%

  • CMSC

    0.0200

    24.57

    +0.08%

  • VOD

    0.0900

    8.77

    +1.03%

  • BTI

    0.9000

    36.39

    +2.47%

  • CMSD

    0.0822

    24.44

    +0.34%

  • BP

    -0.0700

    28.98

    -0.24%

  • BCE

    -0.0200

    26.82

    -0.07%

Why 'Monkey Island' creators returned to 1990s classic game
Why 'Monkey Island' creators returned to 1990s classic game / Photo: STRINGER - AFP

Why 'Monkey Island' creators returned to 1990s classic game

When Ron Gilbert and Dave Grossman first let loose their swords, voodoo and pirates epic "The Secret of Monkey Island", it was sold on floppy disks and released for long-forgotten home PCs like the Amiga.

Text size:

Three decades later, they are back at it with "Return to Monkey Island", a sequel with flashier graphics and orchestral scores that is only available as a download.

"Back in 1990 we had an office and we were all in there all day long sharing space," Grossman told AFP in a joint interview with Gilbert.

"Now we're all remote -- and not even just because of the pandemic, we're going to be remote anyway."

The two men worked together on the first two editions of the game, released in 1990 and 1991, before the group disbanded and went their separate ways.

The second edition ended on a cliffhanger that has never been resolved, with the hero, Guybrush Threepwood, facing off against his nemesis LeChuck.

And the secret alluded to in the title of the original was never divulged.

It has kept fans on tenterhooks ever since and gave Gilbert and Grossman a reason to come back to the franchise 30 years later.

"I think there's unfinished business for Guybrush because he never found the secret, and I think there's unfinished business for Dave and I as well," said Gilbert.

- 'Coloured by nostalgia' -

The fan fervour around last Monday's release showed just how strong the feelings still were for a game with blocky graphics and text prompts.

Although most of the reaction was positive, some took exception to the cartoon aesthetic of the new game and vented on social media -- something 1990s creators did not have to contend with.

"Adventure game fans have always been very nice and I felt like they kind of turned a little bit," said Gilbert.

"It does affect you on some level but it's not going to change how we think about the game at all."

Slick graphics were never the appeal of "Monkey Island" -- instead players solved puzzles and riddles and advanced through strange landscapes with surreal humour and pop-culture nods aplenty.

It largely set the template for adventure games that were to follow, but the "Monkey Island" franchise petered out with a few later entries published without the involvement of Gilbert.

Although the pair are polite about these subsequent editions -- "we would never pooh-pooh the canon", said Gilbert -- their new game picks up the story where the 1991 game ended.

But before they could even start thinking of the story, they had to negotiate licensing the rights to the game from Disney.

"It was a long process, just because lawyers get involved and then everything takes a long time," said Gilbert.

A core team of 25 people then spent two years beavering away on the game, dealing not only with the rigours of game design but also 30 years of expectation among fans.

"Their memories are unrealistically coloured by nostalgia," said Grossman. "That makes a sort of an unreachable goal for us."

Instead, they decided to make a game that they themselves would enjoy.

- 'Golden age' -

Despite beginning their careers when the gaming industry was still in its infancy, Gilbert and Grossman are still hugely inspired by the current landscape.

"Nearly anyone can just get three friends together and make a game in their garage, go on the internet and find an audience for it," said Grossman, calling it "the golden age of video games".

Their original 1990s games have already found a second life in this golden age through apps and online emulators.

And both creators are quietly confident that "Monkey Island" will continue in some form in the future.

"I think we should do one of these about every 10 or 15 years," said Grossman.

"Yeah, see you in 2035," replied Gilbert.

E.Leuenberger--NZN